I forgot how to add these mods manually. I still can't seem to get the item resolver to work. Probably because some of the older mods I have installed.
It's been a long time since I last did it and I can't remember which files to open up in SB3 so I can inject the mods in myself x_X
Sorry for the late reply, I have been very busy with work lately.
You can locate 07.unity3d file that you need to edit for the FK creatures following this path: abdata\studioneo\info.
(in case anyone needs a refresher) Copy & paste the item and fk lists inside 07.unity3d to notepad (or similar.) Add each line from the text documents in the mod to the correct list. Assign a different ID if needed. Use ctrl+a to mark all of the list, copy them and past them back in to 07.unity3d. Make sure that you have highlighted the correct list before pasting.
3 comments:
I forgot how to add these mods manually. I still can't seem to get the item resolver to work. Probably because some of the older mods I have installed.
It's been a long time since I last did it and I can't remember which files to open up in SB3 so I can inject the mods in myself x_X
Sorry for the late reply, I have been very busy with work lately.
You can locate 07.unity3d file that you need to edit for the FK creatures following this path: abdata\studioneo\info.
(in case anyone needs a refresher)
Copy & paste the item and fk lists inside 07.unity3d to notepad (or similar.)
Add each line from the text documents in the mod to the correct list.
Assign a different ID if needed.
Use ctrl+a to mark all of the list, copy them and past them back in to 07.unity3d.
Make sure that you have highlighted the correct list before pasting.
It was still a pretty quick response, honestly, and I appreciate it greatly! :D I couldn't for the life of me remember which unity file it was.
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